WEST BRECILLIAN FOREST
Note: As the Warden progresses through the main quest, some wandering groups in this area will be repopulated. Keep your eyes open when backtracking.
After checking out the Dalish Camp, the Warden can use the exit in the eastern side of the area. This will lead the party to a new unlocked area: West Brecilian Forest.
The path through the forest is patrolled by groups of wolves, blighted wolves, and werewolves. Along the northwest path from the entrance, the Warden will find a great bear guarding a corpse with some loot and one Andraste's Grace nearby.
In the northern central portion of the map, next to the waterfalls, there is a small island with 3 bridges.
All of the paths west of the waterfalls lead here. As the party approaches, three werewolves confront the party (Western Brecilian Forest Map, L2). One of them is named Swiftrunner, and will tell the Warden to give up and go back to the Dalish.
Deygan
Swiftrunner
It is possible to use the Warden's Coercion skill to Intimidate or Persuade Swiftrunner to avoid a confrontation; otherwise they will attack, though they retreat once one has lost 50% health. The dialogue hints that the werewolves have grievances against the Dalish elves, and you will encounter Swiftrunner again multiple times during this quest.
After dealing with Swiftrunner, the Warden can cross the bridge heading eastward across a creek, and fight another group of werewolves. Crossing the next bridge will lead the party to a group composed of darkspawn, some hurlocks, plus an ogre (which drops Silver Cord amulet).
Deygan a Dalish elf, lies seriously wounded just past the encounter (Western Brecilian Forest Map, L3) with Swiftrunner. Which leads into a side quest which will have it’s own section.
Just south of the path, where the darkspawn were camped, the Warden can inspect a Mystical Site of Power for the Places of Power quest. There is also a Gravestone (Western Brecilian Forest Map, L5) that "gives you an uneasy feeling", but for the time being the only option given is to "Leave the tombstone alone". This Gravestone belongs to The Mage's Treasure quest , and cannot be inspected/ activated until another Gravestone is activate
A Pile of Rubble around the same area has an Ox Bone (Dog's Gift) and a Painted Skyball (Gift for any companion).
To the north (Western Brecilian Forest Map, L4) of this area, the Warden can retrieve a piece of Ironbark from a Fallen Tree, for the Rare Ironbark quest