LOTHERING

Walkthrough

Leave Flemeth's home Deep in the Wilds and access the World map for the first time.

  • You can only select Lothering this stage.

Selecting Lothering on the World map will trigger a cutscene of the Landsmeet in Denerim, where Loghain is addressing the assembled nobles. Bann Teagan Guerrin challenges him on his withdrawal from Ostagar, prompting Queen Anora to defend her father. (This scene unlocks Codex entry: Bann Teagan Guerrin and Codex entry: Anora.)

Bann Teagan Guerrin

Anora

(Only if the Warden saved The Mabari Hound and is not a human noble:) On the way to Lothering is an encounter with Dog and some darkspawn, after which Dog will join the party, unlocking Codex entry: Dog.

As soon as you've arrived in Lothering (Lothering M1, 1) you're going to be stopped by a group of bandits (which starts the quest, Bandits on the Road)

Lothering Map with Locations, NPCs and Quest markers

If you defeated the bandits when you arrived in Lothering, you should speak with Ser Bryant who is inside the Chantry. He will offer the warden a reward of 20 Silver for taking care of them. If you ask if there is any help he can offer, Ser Bryant will give the Warden the Chantry Cabinet Key, which opens the cabinet in the back of the Chantry.

Ser Bryant

Lothering contains a number of side quests you may wish to engage in and Companions you may wish to pick up (now or during a future visit). If you make no stops and head directly for the 'Wide Open World' marker at the other end of the highway (and keep to the west side of the northern field and hills to avoid bandits), you will move onto the main questline where you can choose your next destination: Redcliffe Village, The Circle Tower, Brecilian Forest, Frostback Mountain (leads into Orzammar), and Denerim. As soon as you leave Lothering, you cannot return to this area.

Companions

Side Quests

Chanter’s Board

The Blackstone Irregulars