THE FADE: LOST IN DREAMS
The Warden wakes up alone in the Sloth's domain, and travels alone for the majority of this quest line. Any companions in the Warden's party at this time will also be trapped in dreams individually tailored to their fears, hopes, regrets. Freeing these prisoners before confronting the sloth demon will hasten its defeat, after which the party will recover control of their physical bodies whether or not they were freed from their nightmares. If you free the companions they will disappear after being freed, only reappearing during the fight with the sloth demon. In some instances, you may be forced to free your whole party from their nightmares.
The first area you'll visit in your dreams is going to be Weisshaupt (The Circle Tower The Raw Fade M, 1). Head forward and proceed to an upper platform where you'll meet fake Duncan (The Circle Tower Raw Fade M, 2). This conversation will end with you having to kill Duncan and two other guards. The method to defeat them depends on the class of your character, but it shouldn't be too hard to succeed. Don't worry, because you'll learn other ways to harm your opponents in the Fade soon enough. Once you've won the battle use the pedestal to travel to the Raw Fade.
Introduction to the Fade
Before we'll get into details, there are a few important things and rules you should know about this place.
1) The only way to unlock the final battle with the sloth demon is to secure five major areas - Raw Fade, Darkspawn invasion, Templar's nightmare, Burning tower, and Mage asunder. By securing the area one understands reaching the final room and defeating a less powerful demon guarding it. Once you've killed all five demons the game will automatically unlock access to the Inner Sanctum where the sloth demon will be waiting for you. Before you engage this beast you should also visit separate nightmares of the three remaining members of your team.
2) It's not possible to explore each area during your first visit, because access to some of the corridors and rooms is restricted to a character with certain transformation abilities. As a result you'll have to keep unlocking new transformations instead and use them to explore previously inaccessible areas. You can visit the five main locations in any order you want and you can return to them without any problems.
3) Your character will learn how to transform into one of four forms. Each form is unlocked after you've helped a certain person and here's the list of the people you need to find:
Mouse - Mage apprentice, Raw Fade (The Circle Tower Raw Fade M, 5)
Ghost - Templar spirit, Darkspawn invasion (The Circle Tower Raw Fade M, 3)
Burning man - Dreaming templar, Burning tower (The Circle Tower Raw Fade M, 5)
Golem - Cursed dreamer, Mage asunder (The Circle Tower Raw Fade M, 6)
And here's the list of the types of obstacles these transformations can help to overcome:
Use the mouse form to travel through mouse holes
Use the ghost form to interact with spirit doors
Use the burning man form to move through the flames without taking any damage
Use the golem form to destroy massive doors
4) Aside from focusing on your main assignments you can also visit smaller rooms to find essences. Each essence will raise one of your attributes and here's the info on where to find them: