THE GRAND OAK

The path splits into a northern branch leading to the North Exit to East Forest (guarded by a wild sylvan), and a southern branch. The latter leads to the South Exit to East Forest (Western Brecilian Forest Map, L6) which is guarded by another group of werewolves, some of the rabid variety), but also to a clearing further South, marked on the map as Grand Oak Clearing.

This branch of the path is guarded by a number of wild sylvans, but leads to a friendly sylvan known as The Grand Oak.

The Grand Oak

Amidst the rhymes, the Oak will offer a new quest: recover the stolen acorn from the Mad Hermit.

  • The Warden can attack The Grand Oak during this encounter, or later in the questline.

  • Just south of the Grand Oak, a small bridge gives access to a seemingly abandoned campsite.

  • Meeting the Grand Oak is one of the events in the questline that triggers the spawning of fresh groups of enemies (werewolves and blighted wolves) throughout the Forest.

  • If you kill the Grand Oak, it's place will later be occupied by a group of darkspawn.