SUMMONING SCIENCES
Obtained in the Circle Tower by interacting with the Summoning Font located in the Apprentice Quarters' library.
The quest can also be acquired by finding one of two halves of a torn textbook in the library in the Apprentice Quarters and unlocking Codex entry: Summoning Sciences:
On the table in the first room of the library.
On the table in the round central chamber with the stairs up to the next level.
Walkthrough
Several items in the library must be touched in a specific order so that a creature may be summoned. Four exercises are available, the fourth being a "secret" one.
Start
In the first section of the stacks, read the Torn Book on the ground just south of the table. Then, The Warden will find a Summoning Font in the library on this floor; selecting it will start the quest sequence and enable several items that The Warden can interact with.
Note: All items that can be interacted with can be highlighted by pressing a key (check your key bindings in the option menu) or hold the LT.
Note: Sometimes when a summoning point is pressed there will be no reaction, simply move on to the next point. If a trap is triggered and HP is lost, start again from the summoning font. This is most likely to occur at
Rodercoms Uncommon Calling and the Common Table Carving Spot
First Sequence
Touch the Summoning Font (The Circle Tower Lower Levels M, 15) . This will activate the flames.
Touch the Tome of Spirit Personages (The Circle Tower Lower Levels M, 16) It is on a bookshelf, on the West side of the first library section. (third bookshelf from the door, second shelf from bottom)
Touch the Summoning The First (The Circle Tower Lower Levels M, 17)
This will summon a Spirit Hog that will die immediately and drop a Garnet.
Second Sequence
Touch the Summoning Font (The Circle Tower Lower Levels M, 15)
Touch Rodercoms Uncommon Calling (The Circle Tower Lower Levels M, 18). This is on a bookshelf past 'Summoning the Third', near the bottom as you come around the corner from 'Summoning the Second'. (If the stand on the edge of the red carpet, 'Summoning the Third' right in front of you, the bookshelf is on your left, facing into this room section. The book is on the second shelf from the bottom and is lying flat on its side.)
Touch the statue of Magus Gorvish (The Circle Tower Lower Levels M, 19). Click the base of the pole of the big statue in the room with the first font.
Touch the Summoning The Second (The Circle Tower Lower Levels M, 20)
This will summon Trickster Whim. A Codex entry will be created explaining the nature of this summoning. Have a thief at the ready as Whim can be pick-pocketed for a random item.
Note: If summoned, Trickster Whim will make another appearance: the Chanter's Board will have a new quest called Unintended Consequences.
Third Sequence
Touch the Summoning Font (The Circle Tower Lower Levels M, 15)
Touch Elvorn's Grande Bestiary (The Circle Tower Lower Levels M, 21). It's on a shelf in the back of the third section. (Second shelf from bottom on the bookcase standing separately from the others.)
Touch the Common Table Carving Spot (The Circle Tower Lower Levels M, 22). Wood table in the first section (Position character next to table end, and face towards the Magus Gorvish statue in the wall).
Touch the Spiritorum Etherialis (The Circle Tower Lower Levels M, 23) Book pile on the floor in the third section, right side of Templar corpse.
Touch the statue of Magus Gorvish (The Circle Tower Lower Levels M, 23) (first section).
Touch the Novice Phylactery (The Circle Tower Lower Levels M, 24). On a shelf to the left of Magus Gorvish statue. It's the thirteenth bookcase to the left, second shelf from bottom.)
Touch the Summoning The Third (The Circle Tower Lower Levels M, 25).
This will summon a Fade Rifter, which attacks immediately (and will drop Charged Mitts).
Fourth & Final Sequence
Note: The Fourth Summoning flame is in the "fourth section" of the library (where stairs lead to the second floor) and is not visible from any of the other Summoning objects. Have a character with Stealing close by when activating it (the party can be changed near the door to the basement, where Wynne joins the party during Broken Circle).
Note: If you are having trouble with the sequence canceling out. Try swapping what character you use to click each item (i.e. Click item: change to a companion, Click item: swap to another companion... Click item: go back to you, Click item: change to a companion..., etc.).
The Fourth Summoning Sequence is an easter egg not documented in the journal. It is essentially the first three sequences added together (minus the use of their flames).
Touch the Summoning Font (The Circle Tower Lower Levels M, 15)
Touch the Tome of Spirit Personages (The Circle Tower Lower Levels M, 16) (first section).
Touch Rodercoms Uncommon Calling (The Circle Tower Lower Levels M, 18) (third section).
Touch the statue of Magus Gorvish (The Circle Tower Lower Levels M, 19) (first section).
Touch Elvorn's Grande Bestiary (The Circle Tower Lower Levels M, 21) (third section).
Touch the Common Table Carving Spot (The Circle Tower Lower Levels M, 22) (first section).
Touch the Spiritorum Etherialis (The Circle Tower Lower Levels M, 23) (third section).
Touch the statue of Magus Gorvish (The Circle Tower Lower Levels M, 19) (first section).
Touch the Novice Phylactery (The Circle Tower Lower Levels M, 24) (first section).
Saving advised. Be prepared to pickpocket.
Touch Summoning The Fourth (The Circle Tower Lower Levels M, 25) (just past the door to the 'inner' library, turn left and step over the fallen bookcase).
This will summon Arl Foreshadow. Successful Stealing adds The Notes of Arl Foreshadow to the Journal and a random item to Inventory. This must be done quickly, as the 'Arl' will disappear shortly.
Rewards
50 XP for each exercise
From Spirit Hog:
Garnet
From pickpocketing Trickster Whim:
Random mid-range gem
From the Fade Rifter:
Charged Mitts
From pickpocketing Arl Foreshadow:
Codex entry: The Notes of Arl Foreshadow
One of the following (list in progress):
19 - 60
Random mid-range Gem
Gold Ring
Greater Health Poultice
Health Poultice
Injury Kit
Journeyman Flame Rune
Journeyman Lightning Rune
Novice Dweomer Rune
Novice Flame Rune
Novice Frost Rune
Novice Lightning Rune
Spirit Shard