Creating a New Warden
Choosing a Gender
Bear in mind that the decision of choosing a gender won't affect any attributes of your future character, because they're all the same for both male and female characters. You can expect to notice the differences in other aspects of the game:
Possible quest solutions - in some cases playing as a male character will allow you to achieve a better ending, however there are some quests where the most interesting outcome is reserved for a woman
Relations with other team members - the differences can be seen especially when it comes to romance, because some of the followers will date only a man, some only a woman and some will date both
Course of some of the origin stories - the biggest change here involves the city elf character, because while playing as a male elf you'll want to rescue the women and when playing as a female elf you'll want to escape from the estate
Choosing race & class
Check the table below to find out how many attribute points you can get at the beginning of the game depending on the race and on the character class. Make sure to read other sections of the guide to find out more about each attribute.
Chart legend: ST - strength, DX - dexterity, WP - willpower, MA - magic, CU - cunning, CO - constitution. The green color shows the highest values for each class and the red color shows the lowest values.
Suggestions:
Choosing a warrior offers a relatively problem-free gameplay for most of the game, however on the other hand you won't be able to use some of rogue's extremely useful abilities. Thankfully this will only be an issue in the early parts of the game, because as you progress two rogue companions will join your team and therefore you'll have a chance to rely on their skills instead. I would recommend choosing a dwarven warrior because of the fact that all members of this race receive a large constitution bonus at the beginning of the game, making it more difficult for the monsters to kill them.
My favorite class is the rogue and it's also what I would recommend for your first playthrough. Bear in mind that the rogue isn't as powerful as a warrior and he or she will have to rely on his warrior companions, but on the other hand you'll gain access to a large array of useful skills and talents. Lockpicking talent is one of the best in the game, because it will allow you to open most doors and chests from the first minutes spent in Ferelden. If you decide to play as a rogue you should choose being a human.
As for playing as a mage, I would recommend choosing this class only to more experienced RPG players, because you would have to pay much more attention to the development process of your character and it'll be easier to make a mistake by choosing wrong attributes or spells. You would also have to spend more time planning your strategy. There are a lot of options here and being a healer or an offensive spells caster are just two of the most obvious examples. If you do decide to choose this class then you should consider playing as an elf, because this race receives useful bonuses to magic and willpower at the beginning of the game.
CHOOSING THE ORIGIN STORY
My personal opinion is that you should pay more attention to choosing a correct class and race so that the final result would suit your preferred style of playing. Leave the decision of choosing the origin for last, especially since each combination will present you with at least two interesting options for a story. Check the table below to find out more about each of six available stories and you can find their walkthroughs in the main guide.